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	<title>BCI Review &#187; John Donoghue</title>
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		<title>Plug and Play: Researchers Expand Clinical Study of Neural Interface Brain Implant &#8211; Scientific American</title>
		<link>http://www.bcireview.com/news/plug-and-play-researchers-expand-clinical-study-of-neural-interface-brain-implant-scientific-american/</link>
		<comments>http://www.bcireview.com/news/plug-and-play-researchers-expand-clinical-study-of-neural-interface-brain-implant-scientific-american/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 13:51:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Braingate]]></category>
		<category><![CDATA[Braingate2]]></category>
		<category><![CDATA[invasice]]></category>
		<category><![CDATA[John Donoghue]]></category>
		<category><![CDATA[Leigh Hochberg]]></category>
		<category><![CDATA[Massachusetts General Hospital]]></category>

		<guid isPermaLink="false">http://www.bcireview.com/?p=130</guid>
		<description><![CDATA["Brown's BrainGate Neural Interface System—conceived in 2000 with the help of a $4.25-million U.S. Defense Department grant—includes a baby aspirin–size brain sensor containing 100 electrodes, each thinner than a human hair, that connects to the surface of the motor cortex (the part of the brain that enables voluntary movement), registers electrical signals from nearby neurons, and transmits them through gold wires to a set of computers, processors and monitors. (ScientificAmerican.com in 2006 wrote about one patient's experience using BrainGate during its first phase of trials.)"]]></description>
			<content:encoded><![CDATA[<p>&#8220;Brown&#8217;s BrainGate Neural Interface System—<a href="http://news.brown.edu/pressreleases/2009/06/timeline">conceived in 2000</a> with the help of a $4.25-million U.S. Defense Department grant—includes a baby aspirin–size brain sensor containing 100 electrodes, each thinner than a human hair, that connects to the surface of the motor cortex (the part of the brain that enables voluntary movement), registers electrical signals from nearby neurons, and transmits them through gold wires to a set of computers, processors and monitors. (<a href="http://www.scientificamerican.com/article.cfm?id=tiny-chip-converts-parapl"><em>ScientificAmerican.com</em> in 2006 wrote about one patient&#8217;s experience</a> using BrainGate during its first phase of trials.)&#8221; [<a href="http://www.scientificamerican.com/article.cfm?id=braingate-neural-interface">source</a>]</p>
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		<title>Braingate Frees Trapped Minds &#8211; Singularity Hub</title>
		<link>http://www.bcireview.com/news/braingate-frees-trapped-minds-singularity-hub/</link>
		<comments>http://www.bcireview.com/news/braingate-frees-trapped-minds-singularity-hub/#comments</comments>
		<pubDate>Thu, 21 May 2009 18:41:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Braingate]]></category>
		<category><![CDATA[Cyberkinetics]]></category>
		<category><![CDATA[invasive]]></category>
		<category><![CDATA[John Donoghue]]></category>
		<category><![CDATA[Leigh Hochberg]]></category>

		<guid isPermaLink="false">http://www.bcireview.com/?p=116</guid>
		<description><![CDATA["It is a horrifying concept: being buried alive. Even more terrible is the prospect of living trapped in our own bodies, unable to move or communicate. It’s called locked-in syndrome. Characters like Captain Pike and Jean-Dominique Bauby, (one fictional, the other not) describe the fear and frustration of living with a healthy mind in a broken body. But there is a real-life hope. As its name suggests, Cyberkinetics’ Braingate Neural Interface device allows patients to open the door between their mind and the outside world. Utilizing years of research studying brain signals, Braingate can read impulses in the brain using tiny implanted wires and translate those impulses into commands for computer cursors, wheelchairs, and perhaps even robotic limbs."]]></description>
			<content:encoded><![CDATA[<p>&#8220;It is a horrifying concept: being buried alive. Even more terrible is the prospect of living trapped in our own bodies, unable to move or communicate. It’s called locked-in syndrome. Characters like <a title="Wikipedia article on Star Trek episode" onclick="javascript:pageTracker._trackPageview('/outbound/article/en.wikipedia.org');" href="http://en.wikipedia.org/wiki/The_Menagerie_%28TOS_episode%29" target="_blank">Captain Pike</a> and <a title="Amazon link for The Diving Bell and the Butterfly" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.amazon.com');" href="http://www.amazon.com/Diving-Bell-Butterfly-Memoir-Death/dp/0375701214" target="_blank">Jean-Dominique Bauby</a>, (one fictional, the other not) describe the fear and frustration of living with a healthy mind in a broken body. But there is a real-life hope. As its name suggests, Cyberkinetics’ <a title="Braingate main webpage" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.braingate.com');" href="http://www.braingate.com/" target="_blank">Braingate</a> Neural Interface device allows patients to open the door between their mind and the outside world. Utilizing years of research studying brain signals, Braingate can read impulses in the brain using tiny implanted wires and translate those impulses into commands for computer cursors, wheelchairs, and perhaps even robotic limbs.&#8221; [<a href="http://singularityhub.com/2009/05/20/braingate-frees-trapped-minds/">source</a>]</p>
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